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Fixtures |Rules | Results 
 
Rules

NORTH CYPRUS LADIES DARTS LEAGUE
RULES FOR WINTER LEAGUE 2009-10

Code of Conduct:

  1. Players should not act in any manner which could bring the game of darts or the Ladies Darts League into disrepute.
  2. Team Captains, Chalkers and Checkers should ensure that there is the “Best of Order” during the match. Players and spectators will desist from any behaviour which may be construed as gamesmanship.
  3. Any complaints regarding a player, team or venue should be made in writing to the committee. All involved will be invited to state their case. If the complaint is upheld, then the committee is authorised to take appropriate action (e.g. a written warning, a fine, barring from the league).

The League:

  1. The League will be governed by a committee of 5 people, who will receive a nominal allowance for miscellaneous expenses not exceeding 10YTL each. Expenses above this will require approval at a captains’ meeting.
  2. In the Ladies Darts League, interference by men will not be tolerated.
  3. The Winter League, whilst to be taken seriously, should still be considered a social event, and games should be played in that spirit.
  4. There shall be an annual general meeting (AGM) each year prior to the start of the Winter season to which all will be invited.
    1. Committee Elections shall take place at the AGM;
    2. Significant rule changes can only take place at the AGM. Small adjustments can be made by the committee during the year.
    3. Minutes of the AGM and committee meeting shall be made available to all teams.
  5. There shall be a captains’ meeting prior to the start of the summer league.

The Fixtures:

  1. All matches should be played as per fixture sheet, unless agreed beforehand between team captains and the League Organiser informed.
  2. If a team has to cancel a match, 24 hours notice is required to allow the opposing team to inform their players and the bar if necessary.
  3. If 24 hours notice is not provided:-
    1. the team will forfeit the points for that match;
    2. the team will be given a formal warning from the league on the 1st instance;
    3. if it happens a 2nd time, the team will be expelled from the league and all points gained against that team will be void;
    4. the team must reimburse the Bar involved for any food provided (20 YTL). Money should be given to the League Organiser who will pass it on.
  4. Any postponed fixtures should be re-arranged by the teams involved as quickly as possible, preferably within 2 weeks of the original date in order to keep the league tables up to date. If agreement cannot be reached, the matter should be referred to the committee.
  5. There will be a ‘winter break’ around Christmas and New Year.
  6. During the season, the committee will organise regular Open Competitions, and also a mixed Invitational Knockout competition. Fees will be charged for entry.

The Venue:

  1. Suitability of the venue / board / lighting will be checked by the committee prior to the league commencing.
  2. Any team wishing to move venue during the season must contact the committee and the venue will require inspection.

The Board:

  1. The Board should be in good condition, and have adequate lighting.
  2. The ‘throw’ should be 7’9 ¼ from the centre of the bull and the height of the board should be 5’8 to the centre of the bull.
  3. A Raised Oche, Mat, or Permanent Line at 7’9 ¼ must be provided for League Matches. Players must ensure that their feet are behind the Oche / Line when throwing their darts.
  4. The match board should be available to all to practice on from 7.30pm.
  5. The use of Electronic Scoreboards must be agreed by both captains, otherwise manual scoring must be done. If an electronic scoreboard is used, the individual scores for each throw must still be written up for verification.

The Team:

  1. The team should consist of a minimum of 4 players and a maximum of 10, although it is strongly recommended that each team have at least 6 players. All players must be registered with the League, either at the initial Team Registration or at least one week prior to playing. Matches can go ahead with only 3 players in a team, with the team losing the un-played games on the night.
  2. Registration is 50 YTL per team, with late registrations 5YTL per player.  
  3. Once a player has registered for a team, they are not allowed to join another team, unless there are extenuating circumstances e.g. the team withdraws from the league.
  4. Players must be female and aged 16 or over (as long as they reach 16 years during the season). If any team has a player under 16 they should contact the committee who can, in exceptional circumstances, provide an exemption certificate for that person to enable them to play.
  5. If a team withdraws from the league once the season has started, all points gained against that team are void.

The Match:

  1. Matches should start at 7.45pm, although 15 minutes grace is allowed.
  2. If not all players are there at 8pm, the game may commence with ‘late’ players allowed to play so long as they have arrived by the time their tie is due. If not, the point will be awarded to the opposing team.
  3. The match will consist of 13 ties. The format and order of the ties will be:
    1. Section 1: 4 Singles (401, one game), then
    2. Section 2: 4 Singles (401, one game), then
    3. Half Time Break – this should take no longer than 20 minutes
    4. Section 3: 2 Doubles (501, one game), then
    5. Section 4: 2 Doubles (501, one game), then
    6. Section 5: 1 Team Game (4 players from each team) (501, one game).
  4. Players cannot play more than once in each section.
  5. Home team to record their players on the team sheet first – one section at a time.
  6. Since the Away Captain enters their team selection after the home team, it is the Away Captain’s responsibility to ensure that ties are not duplicated – that is, during the singles, players should not play the same person twice, and during the doubles, the same pairing cannot play against the same two they played previously.
  7. Away team starts the first tie, and then it alternates.
  8. Home team chalks the first game, and the away team provides the checker, then there should be alternate chalking. Officially, the Checker calls the score achieved and the Chalker records it, although both are responsible for ensuring that this is done correctly.
  9. Players can ask the Chalker or Checker their score and/or what they have left. The Chalker/Checker cannot say which double is required. Only information given by the Chalker / Checker is valid. 
  10. There should be no coaching during a player’s throw.
  11. Darts should be removed from the board only after the score has been called by the Checker and recorded by the Chalker. Once a player has removed their darts from the board, they cannot dispute the score. Arguing with the Chalker/Checker will result in the player being awarded a ‘no score’ for that throw.
  12. Score marking / subtracting can be queried by the player, but this must be done before their next throw.
  13. If both players are on double 1, and each has had at least one throw at the double 1, a countdown will commence. Each player will be allowed 8 throws at the board, after which if the double has not been checked, it will be nearest the bull to win the tie. Whoever threw first in the tie will throw first for the bull. If the 1st player’s dart lands in the bull or outer ring, the 2nd player to throw has the option either to leave the dart in or ask for it to be removed.
  14. If, for any reason, a match is not completed on the required night (e.g. power cut), then the team captains must agree to either replay the whole match at another date, or share the un-played games. If the captains cannot agree, then they must contact the League Committee for a ruling.
  15. Any disputes or objections during the match must be lodged with a Committee Member – either by phone on the night if an immediate decision is required, or in writing within 7 days of the match being played. The committee will then consider the issue and deal with as required.

The Result:

  1. A point is awarded to the winner of each tie. There are 13 ties, so 13 points are available. Each point counts for the fixture result, so if a result is ‘Team A’ wins 9 – 4 against ‘Team B’, Team A will be awarded 9 points and Team B will have 4.
  2. It is the HOME team responsibility to inform the League Organiser of the result – by the Wednesday lunchtime following the match. This can be done by phone call or text. Contact details for the League Organiser are provided below. Team sheets should be handed over to a committee member at regular intervals for verification.
  3.  If no result is received, the away team will be awarded the points.

Awards:

  1. The League winners and 2nd and 3rd place teams will each receive a team trophy. Registered players from the League winning team will receive individual prizes. A wooden spoon will be awarded to the bottom team. Winners and runners-up from the Champion of Champions competition will all receive individual trophies.
  2. Highest Check-Outs should be recorded during the match, and reported to the League Organiser, as the highest will merit an end of season trophy. Maximum Scores (180’s) should also be recorded as each player who achieves this will receive an award.
  3. If, at the end of the season, 2 or more teams are tied on points for any trophy position, then play-offs will take place to decide the ‘winner’.

 

League Organiser: Wilma Schofield     Phone: 0533 831 2241   E-mail: calamitywilma@aol.com

Rules last updated: 19 October 2009

 
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